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- 4k red dead redemption 2 images full#
- 4k red dead redemption 2 images pro#
- 4k red dead redemption 2 images ps3#
Not owning a Pro makes a lot of this irrelevant to me, and I appreciate that simplicity in that aspect of my life. Personally it seems like Sony is lieing, but not enough for me to care about as I don't own a 4k tv. I think we can all agree the fanboi's are out or control regardless, but is it legit 4k as Sony says? I was really just kind of wondering whether you thought Sony was lieing or not. It is producing a 'full' size image but only 'half' of it is being drawn each frame. Its got nothing to do with output settings because a 1440p game is still output to a TV at 2160p - the difference there is that the image, being smaller, is then stretched to fit by essentially spreading out the pixels and then interpolating to fill in the gaps - this is 'upscaling'!ĬB rendering is a way of creating the impression of a game running at a higher resolution. The Pro is giving you that BUT the game is not able to draw an image that size in the 33ms (30fps) and so only draws half and reconstructs the rest of the image by other means. A 4k image is defined by having 2160 pixels in height and 3840pixels in width. Its like a 6x4 photo means that its 6inches by 4 inches in size. The problem is that when people think '4k', they think that is what the game has to be rendering but really its just a size.
4k red dead redemption 2 images full#
However, the game is only rendering a 1920x2160p image per frame where as the Xbox is rendering the full image every frame. Movement can lead to some issues as it doesn't line up perfectly with the previous frame.Īt the end of the day, you are still getting a '4k' image and 4k is defined as 3840x2160. If you stand still, the image can easily pull the pixels forward so you get the impression of a native 4k. The fact that games like H:ZD and God of War probably use Sony's inbuilt image tracking mean that they probably pull the pixels from the previous frame to fill in those gaps to create their 4k image. With CB, the game only renders half the frame in a CB pattern and the other half is interpolated to create a '4k' image in size.
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In other words, a native 4k image is drawn every frame fresh. With native, every pixel of every frame is drawn each time.
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4k red dead redemption 2 images ps3#
Those who have played the game on the PS3 and Xbox 360 will still recall that, even now, it looks fantastic. Although brief, it shows a much crisper look to the American countryside at the turn of the 20th century. In a recent clip uploaded to Reddit, user Illustrious_Affect65 has shown what Red Dead Redemption looks like in 4K resolution.
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